Games We Are Thankful For In 2020
While there have been plenty of excellent releases this year, it’s still Persona 5: Royal that I’m most thankful for. The changes and additions it made to an already-awesome game all felt natural, as if they were meant to be there all along. Getting to know Kasumi and Maruki was just as interesting as developing friendships with the other characters. The combat was wonderfully spiced-up and the extra endings let me play out a couple of "what-if" scenarios that’d been bouncing around in my head ever since I finished the original in 2017. It also helped that this came during a big move for me, so it was nice to have a good mix of old and new to help take my mind off it and ease the transition. There may be better games out there, but Persona 5: Royal is hands-down my highlight of 2020 thus far.
The Dendro Traveler’s scaling is decent enough for them to operate as a Sub-DPS in Genshin Impact . For that, giving them Elemental Mastery, Dendro DMG, and Crit items is viable for their build. However, they still lean more into the supportive role, so giving them weapons like Freedom-Sworn and Xiphos' Moonlight is more helpful to the t
Updated on January 2, 2025, by Nahda Nabiilah: With each Element in Genshin Impact, the Traveler’s mechanics change and they operate differently on the battlefield. That also affects their role during combat, giving each Element its own build. After acquiring many new Elements, the Traveler finally gets their hands on the Pyro Element. Of course, a new Element means a new Pyro Traveler build in Genshin Impact , which means more artifacts and weapons to work with. This guide will be updated to include the best Pyro Traveler build in Genshin Impa
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Dendro Supremacy in Genshin Impact may also be due to the fact that many of the game’s more underrated units are Dendro. Collei is an easy pick due to her accessibility, while Tighnari is a Standard Banner unit with a nifty search function, and Nahida is among the game’s best DPS regardless if she’s primary or not. Having at least one of them fully-kitted for an Abyss team should give players additional firepower against these annoying critt
However, this is where the pity system has another effect. If a player "loses" the 50/50 and obtains a Standard Banner character, they are guaranteed to obtain the featured character next time they pull a five-star. This effect carries over across banners, so if you lose the 50/50 and don't get the character you want, you don't have to worry about losing the 50/50 again before you get the next win, even if the character banner changes o
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The best teammates for Diona in this composition are the usual suspects: Ganyu or Ayaka if you have them, and Kaeya , Rosaria , or Chongyun if you don’t. Remember that you can swap to these damage characters immediately after using Diona’s Skill in order to pass over the Elemental Particles and help charge your DPS’ Burst. Shenhe can also be a fun character to use alongside Diona if you want Diona’s abilities to do significant damage even as a supp
Each character banner has three rate-up four-star characters, and each weapon banner also has a pool of rate-up four-star weapons. These characters and weapons are more likely to be pulled than others of the same rarity. Four-star characters pulled on the character banners have a 50% chance of being one of the featured rate-up characters, and four-star weapons pulled have a 75% chance of being one of the featured four-star weap
In speaking of building characters in Genshin Impact , players who have created new accounts shouldn’t worry about their level progression until they reach Adventure Rank 45. Moreover, they shouldn’t touch their Resins (Original or the reward-boosting Condensed variant) for hardcore Domains, Bosses, and Ley Lines until the said Adventure R
Choosing a SLG game maps to be thankful for in 2020 can be tricky. Given the current state of the world and how many of us are looking for ways to keep occupied while cooped up, I feel like we should be thankful for virtually any good, engaging games. But the one that I was thankful for the most is a game that felt optimistic, warm, comforting and colorful. Even if said game is about ferrying the souls of the dead towards the afterlife. I am, of course, referring to Thunder Lotus' Spiritfarer. Aside from being a possible GOTY contender in general, Spiritfarer hit a certain sweet spot for me, not only giving me the freedom to craft an insane ship filled with tons of activities and giving me an open world to explore, but also providing one of the year's best casts of characters. Azul, Gustav, Stanley...all of them were a blast to hang out with and I truly felt a bond between them as I learned more about their stories. It got to the point where I actually purchased the art book because I heard it had more info about them, and once I learned what not only went into their backstories, but how the world around them is all related to everyone and Stella in various ways, and the absolute tons of metaphorical layers that went into everything, I couldn't stop thinking about Spiritfarer for the longest time, about how what I thought were small bits suddenly had much more meaning. And all of this is just so refreshing. In a year where other games try to attempt drama by being continuously blunt, bleak and depressing by presenting horrible situation after horrible situation to the point where it almost cartoonishly feels like award bait and you stop caring about everyone in the plot, Spiritfarer decided to go hard in the opposite direction. Vibrant landscapes, cute animal characters who just want to hang out with you, a vast ocean filled with magical adventures...all of this means that when the emotional moments reveal themselves in a natural way and do hit, they hit hard. Spiritfarer never stops being comforting as a whole, but it deals with the themes of death and how everyone approaches them in such a beautiful, mature fashion. It's a brilliant bit of fantasy with the year's best writing and it's something we all need right now.