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Not to mention, a lot of Hydro characters are known for their versatility. For instance, Neuvillette, Ayato and Childe are both some of the most powerful DPS in the game, while Barbara and Kokomi are ever-reliable healers. Furina and Nilou offer quite the balance between heals and attacks, while Yelan can break the game at Constellation 6 with her multi-faceted abilit<br><br> <br>As for the best 5-Star weapon, opt for Freedom-Sworn as it increases the Anemo Traveler’s Elemental Mastery and fully unlocks their status as a Support by increasing their entire team attack and Normal, Charged, and Plunging DMG. Alternatively, Key of Khaj-Nisut and Skyward Blade are also viable. For F2P, go for Sacrificial Sword , Festering Desire , or Favonius Sword as they increase the Anemo Traveler’s Energy Recharge and help them cast their Elemental Burst more of<br><br> <br>As for weapons, the Geo Traveler's best 5-star weapon in Genshin Impact is Mistsplitter Reforged and Primordial Jade Cutter because of the amount of Critical and ATK the weapon gives. the best F2P sword for the Geo unit is Fleuve Cendre Ferryman since it buffs their Elemental Skill and gives them Energy Recharge for their Elemental Bu<br><br>Americans celebrate Thanksgiving every November. It’s a time when families gather, friends reconnect and communities unite. On Thanksgiving you also announce what you're thankful for in life, so several of our writers decided to let everyone know exactly which video games they're thankful for. These thanks are comprised of releases from Thanksgiving 2019 to Thanksgiving 2020 and made up of a variety of reasons. Read on to see the titles everyone decided were personally meaningful enough from the past year to make the list!<br><br> <br>Genshin Impact is technically a mobile game, but there's a lot more to it than that. More so than any other mobile game we've played, Genshin Impact is overflowing with content. There's tons of depth to its systems/combat, a vast amount of things players can do at any one point, and it even has the developers asking fans for their inp<br><br>Choosing a game to be thankful for in 2020 can be tricky. Given the current state of the world and how many of us are looking for ways to keep occupied while cooped up, I feel like we should be thankful for virtually any good, engaging games. But the one that I was thankful for the most is a game that felt optimistic, warm, comforting and colorful. Even if said game is about ferrying the souls of the dead towards the afterlife. I am, of course, referring to Thunder Lotus' Spiritfarer. Aside from being a possible GOTY contender in general, Spiritfarer hit a certain sweet spot for me, not only giving me the freedom to craft an insane ship filled with tons of activities and giving me an open world to explore, but also providing one of the year's best casts of characters. Azul, Gustav, Stanley...all of them were a blast to hang out with and I truly felt a bond between them as I learned more about their stories. It got to the point where I actually purchased the art book because I heard it had more info about them, and once I learned what not only went into their backstories, but how the world around them is all related to everyone and Stella in various ways, and the absolute tons of metaphorical layers that went into everything, I couldn't stop thinking about Spiritfarer for the longest time, about how what I thought were small bits suddenly had much more meaning. And all of this is just so refreshing. In a year where other games try to attempt drama by being continuously blunt, bleak and depressing by presenting horrible situation after horrible situation to the point where it almost cartoonishly feels like award bait and you stop caring about everyone in the plot, Spiritfarer decided to go hard in the opposite direction. Vibrant landscapes, cute animal characters who just want to hang out with you, a vast ocean filled with magical adventures...all of this means that when the emotional moments reveal themselves in a natural way and do hit, they hit hard. Spiritfarer never stops being comforting as a whole, but it deals with the themes of death and how everyone approaches them in such a beautiful, mature fashion. It's a brilliant bit of fantasy with the year's best writing and it's something we all need right now.<br><br> <br>Some Genshin Impact Domains and Spiral Abyss floors have the annoying effect of debuffing your characters. It means that all characters in your party will be hit by a wave that will have some negative effect on their stats. This was first introduced in the [https://fishki.net/go/a/4033491/aHR0cDovL3VjaGVsby5ubm92Lm9yZy9jb21tb24vcmVkaXIucGhwP2h0dHBzOi8vd3d3LmdlbnNoaW5hcnQuY29tLw?from=4&post_id=4033491&position=15&title=0 SLG game resource management] during the 1.2 Spiral Abyss. Some debuffs that we have seen so far are Engulfing Storm, Slowing Water, Smoldering Flames, Corrosion, and Condensed <br><br> <br>Spiral Abyss Spiral Abyss Guide How To Prepare For The Higher Floors Of Spiral Abyss Tips For Climbing The Spiral Abyss Best Characters To Bring Into The Spiral Abyss Most Difficult Enemies In The Spiral A<br><br> <br>The Epitomized Path system essentially combats the problem of there being two featured weapons on the Weapon Banner. Whereas on the Character Banners, players are simply guaranteed to win the 50/50 after losing it the first time, on the Weapon Banner, the next "guaranteed" promotional five-star could be the " wrong" one, so the Epitomized Path system helps with t<br>
<br>Chronicled Path works similarly to the Weapon Banner's Epitomized Path system, with some differences. Players chart a course for whichever five-star character or weapon they hope to pull. When they pull a five-star, it's a 50/50 split whether they get the one they selected or a different one. If they lose the 50/50, the next five-star is a guaranteed win. It's a gamble between the selected five-star and all the other featured five-stars, not a gamble between the featured five-star and a Standard p<br> <br>Selecting the best artifacts for Diona will depend on your particular team build. But the ideal combo is of two-piece Noblesse Oblige and two-piece Maiden Beloved . You will get an Elemental Burst Damage Boost of 20 percent and a Character Healing Effectiveness boost of 15 perc<br><br> <br>At its core, all Favonius Weapons boast Energy Recharge as their main attribute, ensuring its wielders can access their skills much faster. However, where the weapons shine is their Windfall Passive - where CRITs have a 60-100% Chance to generate Elemental Particles once every 12-6s, which in turn give them 6 Energy. What makes this weapon set a must-have are the ways Windfall can be activated, as it can be triggered per damaging hit and per enemy hit - making AOEs and multi-hits capable of proccing the bonus. Co-Op also grants the Elemental Particles for all team memb<br><br> <br>Keeping this in mind, Sacrificial Bow is the ideal weapon for her. It is a four-Star Bow that has Energy Recharge as the Bonus Stat. Along with that, the Passive Skill has a 40 percent chance of ending the Elemental Skill cooldown if an opponent is hit with it. This means she will provide more shields for the pa<br><br>While not the most glaring criticism to address, or one that offers any sort of long-term problem, it's still admittedly a pain to find that the PC version of the game is lacking in the ability to custom map buttons to a player's controller of choice. Made even more annoying when you factor in Genshin Impact instead has a peculiar interpretation of button layout via a strange decision to swap the generally agreed-upon use of A and B being that of confirm and cancel respectively. What's worse is that for those playing with a controller, the game in its current state requires you to manually change input settings each and every time you boot it up.<br>Even when the game moves away from its exploration aspect and quest-lines become the focus. When players are dropped into one of many dungeons -- or whose side activities laboriously have you hopping from A to B...back to A again...and then literally back to that same B point straight-after -- combat too is another area where Genshin Impact makes both meaningful but also a pleasure in engaging with. On the surface the set-up may not entirely be all that special; characters have their own pre-determined role of regular DPS, two-handed heavy-hitters or ranged whereby one of six elemental classes is assigned. The appeal lies in dabbling with the make-up of your party, of which you can have up to four characters that you can switch in-and-out on the fly. Combat is fast, frantic and at its best allows players to go wild with the elemental possibilities on offer.<br><br> <br>Genshin Impact is technically a mobile game, but there's a lot more to it than that. More so than any other mobile game we've played, Genshin Impact is overflowing with content. There's tons of depth to its systems/combat, a vast amount of things players can do at any one point, and it even has the developers asking fans for their inp<br><br> <br>The best teammates for Diona in this composition are the usual suspects: Ganyu or Ayaka if you have them, and Kaeya , Rosaria , or Chongyun if you don’t. Remember that you can swap to these damage characters immediately after using Diona’s Skill in order to pass over the Elemental Particles and help charge your DPS’ Burst. Shenhe can also be a fun character to use alongside Diona if you want Diona’s abilities to do significant damage even as a supp<br><br> <br>In this scenario, using Diona’s Elemental Skill, Icy Paws , can remove this debuff and all its effects. But you should note that for a few seconds after this, Diona will have the Cryo effect on her. So she might be hit with some Elemental Reactions. This can be easy to avoid, but you just have to time it ri<br><br> <br>Weapon Rankings Best Bows, Ranked Best Catalysts, Ranked Best Claymores, Ranked Best Swords, Ranked Best Polearms, Ranked Royal Weapons Explained Best Forged Weapons Best Five-Star Weapons Best Five-Star Wea<br><br>But as alluded to near the beginning of this review, Genshin Impact does falter at the point where it seems the game is destined for undeniably phenomenal heights. Not entirely a deal-breaker or one that takes the player completely out of the accomplished immersion of its world or even its combat. But when totted up, does signal a game that could've used a bit more checking-over. When it comes to tackling some of the more technical components, Genshin Impact drops the ball one too many times. Even if you were to disregard the nature of the narrative or the way in which a group of characters can, at their worst, talk extensively (and absently off-screen worst of all), there's a notable disconnect when the [http://forums.13X.com/proxy.php?link=http://Dftgroupsvn.Uniroma2.it/search?q=https://www.Genshinart.com/ Slg Game resource management], for example, continues to refer to your male sibling character as "she" or "her." It isn't the only basic error that crops up with many an instance of dialogue cutting off mid-conversation, not matching up with what's written on-screen and at one point, a mere line of dialogue getting stuck on-screen for the rest of one's play session.<br>

Revision as of 17:56, 14 October 2025


Chronicled Path works similarly to the Weapon Banner's Epitomized Path system, with some differences. Players chart a course for whichever five-star character or weapon they hope to pull. When they pull a five-star, it's a 50/50 split whether they get the one they selected or a different one. If they lose the 50/50, the next five-star is a guaranteed win. It's a gamble between the selected five-star and all the other featured five-stars, not a gamble between the featured five-star and a Standard p

Selecting the best artifacts for Diona will depend on your particular team build. But the ideal combo is of two-piece Noblesse Oblige and two-piece Maiden Beloved . You will get an Elemental Burst Damage Boost of 20 percent and a Character Healing Effectiveness boost of 15 perc


At its core, all Favonius Weapons boast Energy Recharge as their main attribute, ensuring its wielders can access their skills much faster. However, where the weapons shine is their Windfall Passive - where CRITs have a 60-100% Chance to generate Elemental Particles once every 12-6s, which in turn give them 6 Energy. What makes this weapon set a must-have are the ways Windfall can be activated, as it can be triggered per damaging hit and per enemy hit - making AOEs and multi-hits capable of proccing the bonus. Co-Op also grants the Elemental Particles for all team memb


Keeping this in mind, Sacrificial Bow is the ideal weapon for her. It is a four-Star Bow that has Energy Recharge as the Bonus Stat. Along with that, the Passive Skill has a 40 percent chance of ending the Elemental Skill cooldown if an opponent is hit with it. This means she will provide more shields for the pa

While not the most glaring criticism to address, or one that offers any sort of long-term problem, it's still admittedly a pain to find that the PC version of the game is lacking in the ability to custom map buttons to a player's controller of choice. Made even more annoying when you factor in Genshin Impact instead has a peculiar interpretation of button layout via a strange decision to swap the generally agreed-upon use of A and B being that of confirm and cancel respectively. What's worse is that for those playing with a controller, the game in its current state requires you to manually change input settings each and every time you boot it up.
Even when the game moves away from its exploration aspect and quest-lines become the focus. When players are dropped into one of many dungeons -- or whose side activities laboriously have you hopping from A to B...back to A again...and then literally back to that same B point straight-after -- combat too is another area where Genshin Impact makes both meaningful but also a pleasure in engaging with. On the surface the set-up may not entirely be all that special; characters have their own pre-determined role of regular DPS, two-handed heavy-hitters or ranged whereby one of six elemental classes is assigned. The appeal lies in dabbling with the make-up of your party, of which you can have up to four characters that you can switch in-and-out on the fly. Combat is fast, frantic and at its best allows players to go wild with the elemental possibilities on offer.


Genshin Impact is technically a mobile game, but there's a lot more to it than that. More so than any other mobile game we've played, Genshin Impact is overflowing with content. There's tons of depth to its systems/combat, a vast amount of things players can do at any one point, and it even has the developers asking fans for their inp


The best teammates for Diona in this composition are the usual suspects: Ganyu or Ayaka if you have them, and Kaeya , Rosaria , or Chongyun if you don’t. Remember that you can swap to these damage characters immediately after using Diona’s Skill in order to pass over the Elemental Particles and help charge your DPS’ Burst. Shenhe can also be a fun character to use alongside Diona if you want Diona’s abilities to do significant damage even as a supp


In this scenario, using Diona’s Elemental Skill, Icy Paws , can remove this debuff and all its effects. But you should note that for a few seconds after this, Diona will have the Cryo effect on her. So she might be hit with some Elemental Reactions. This can be easy to avoid, but you just have to time it ri


Weapon Rankings Best Bows, Ranked Best Catalysts, Ranked Best Claymores, Ranked Best Swords, Ranked Best Polearms, Ranked Royal Weapons Explained Best Forged Weapons Best Five-Star Weapons Best Five-Star Wea

But as alluded to near the beginning of this review, Genshin Impact does falter at the point where it seems the game is destined for undeniably phenomenal heights. Not entirely a deal-breaker or one that takes the player completely out of the accomplished immersion of its world or even its combat. But when totted up, does signal a game that could've used a bit more checking-over. When it comes to tackling some of the more technical components, Genshin Impact drops the ball one too many times. Even if you were to disregard the nature of the narrative or the way in which a group of characters can, at their worst, talk extensively (and absently off-screen worst of all), there's a notable disconnect when the Slg Game resource management, for example, continues to refer to your male sibling character as "she" or "her." It isn't the only basic error that crops up with many an instance of dialogue cutting off mid-conversation, not matching up with what's written on-screen and at one point, a mere line of dialogue getting stuck on-screen for the rest of one's play session.