Genshin Impact: Best Weapons For Thoma: Difference between revisions

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<br><br><br><br>If you have  Thoma  in Genshin Impact , then you already know what a powerful Pyro-user you have on your team. His weapon of choice is the Polearm, which he wields without mercy. He’s compatible with a wide variety of Polearms, which is nice when your armory is limited, or if you’ve only just obtained Thoma and aren’t ready to use a higher caliber weapon on him over another Polearm user. <br><br><br>Like every character, what weapon you want to equip Thoma with depends heavily on what your goal with him is, but a big factor is the same regardless - you want the substats of the weapon to add to his HP or his Energy Recharge. <br><br><br>10  The Halberd: Three-star <br><br><br><br><br><br>The  Halberd  is useful when you don’t have any four or five-star weapons to give to Thoma, or don’t have any viable ones to equip him with yet. Thoma is pretty strong as a character already, so when you give him the Halberd to fight with, you’ll see immediate results. <br><br><br>Normal Attack gets an additional 160 percent attack damage boost which will occur every ten seconds once activated. This allows Thoma to dole out mounds of damage in a short period of time for a quick win. <br><br><br>9  The Black Tassel: Three-star <br><br><br><br><br><br>The  Black Tassel  has a strong HP substat with an additional 46.9 percent increase. This in turn is perfect for building up a Thoma for shielding, which is one of his strongest attributes to begin with in teams. <br><br><br>You won’t get any Energy Recharge with this weapon, [https://www.Genshinart.com Www.Genshinart.Com] though, so you’ll have to get Thoma to a level you’re satisfied with in terms of energy and stamina. Another route you could go is building a team around him that has energy team boosts or restorative abilities to make up for this lack. <br><br><br>8  The White Tassel: Three-star <br><br><br><br><br><br>Nearly the exact opposite of the Black Tassel, this Polearm focuses on damage. You’ll get a boost to Thoma’s Normal Attack damage by 24 percent, and it has a substat bonus of crit damage. <br><br><br>The  White Tassel  is more commonly recommend for other Polearm users in Genshin Impact. Still, if you’re in need of a solid three-star weapon to substitute before you find a more suitable one for Thoma, this is definitely a good pick to tide you (and him) over. <br><br><br>'The Catch’: Four-star <br><br><br><br><br><br> The Catch  is recommended for nearly every Polearm user in the game, mainly because it’s a strong weapon that pairs well with all stats. It increases the Elemental Burst damage and the Elemental Burst crit rate. <br><br><br>If you're trying to achieve Thoma as a main DPS on your team, the Catch is certainly the way to go about it. It will boost his already competitive stats, making him a powerful fighter on the field. It's also easy to obtain, being a fishing reward. <br><br><br>6  The Favonius Lance: Four-star <br><br><br><br><br><br>Crit hits with the Favonius Lance have a 60 percent chance of generating small amounts of Elemental Particles, which in turn will generate six energy for the character wielding the Polearm, in this case, Thoma. Once triggered, this will happen every 12 seconds. <br><br><br>The  Favonius Lance  is another favorite for Polearm users among Genshin Impact players because it gives strong damage boosts, while also giving potential HP perks. Even though it doesn’t have any Energy Recharge benefits, it still walks the line between health and battle stats that Thoma needs. <br><br><br>5  The Kitain Cross Spear: Four-star <br><br><br><br><br><br>The  Kitain Cross Spear  has an Energy Recharge element to it, but its rules are trickier than the other weapons. After successfully using your Elemental Skill on an opponent, you’ll lose three Energy, but your Energy will regenerate three every two seconds for the next six seconds, and this will occur every ten seconds. So in a six-second timeframe after using this, you’ll get your depleted energy back times three. <br><br><br>On top of this bonus, which can trigger even if Thoma isn’t on the field, is an overall increase to your Elemental Skill damage by six percent. <br><br><br>4  The Dragon’s Bane: Four-star <br><br><br><br><br><br> Dragon's Bane  offers a very specialized bonus where it increases the damage you inflict against any opponents affected by Hydro or Pyro by 20 percent. Since Thoma is a Pyro-user, this is an ideal weapon to equip him with, especially if you’re wanting to make him either a main DPS, or form a Vaporize Team around him. <br><br><br>You won’t get HP or Energy Recharge with Dragon’s Bane, however, so if you are using it with Thoma to make him a main DPS, be sure to have a good healer on your team - like Noelle or Qiqi , for example. <br><br><br>3  The Skyward Spine: Five-star <br><br><br><br><br><br>The  Skyward Spine  usually sits high on all Polearm users’ weapons list simply because it’s an incredibly efficient weapon. Even among other five-star weapons, it has impressive stats, like the increase to crit rate by eight percent, and the increase to Normal Attack Speed by 12 percent. <br><br><br>Also beneficial is the 50 percent chance that Normal and Charged Attack hits on opponents have to trigger a Vacuum Blade that deals 40 percent Attack damage in a small area of effect. This can be triggered every two seconds. <br><br><br>2  The Engulfing Lightning: Five-star <br><br><br><br><br><br>Equipping Thoma with the  Engulfing Lightning  will increase his Attack and Energy Recharge, allowing him to use his Elemental Burst more often. He’ll also handle the enemies on the field better, especially when there’s multiple coming at him at once. <br><br><br>Maxed out, the Engulfing Lightning gives Thoma 110 percent Attack boost, which again reinforces his strength in battle, and helps make him effective as either a support role on the team , or the main source of DPS. <br><br><br>1  The Staff Of Homa: Five-star <br><br><br><br><br><br>Arguably the best Polearm in all of Genshin Impact, you’ll find this weapon useful for most Polearm users. It boosts HP by 20 percent, which is great on its own, but very handy with Thoma. <br><br><br>It also provides an Attack bonus based on 0.8 percent of the wielder’s HP, and if that’s less than half, the Attack bonus gets an additional increase of one percent of the max HP of your character - in this case, Thoma. <br><br><br>NEXT: Genshin Impact: Best Builds For Thoma <br>
<br>Of the many screen captures and countless hours of recorded footage during one's playtime in Genshin Impact, it's been a difficult task finding the ideal visuals to best sum up the current racking up of 25-or-so hours. In a way that's both accurately representative, but also that which offers an insight into some of the more emergent and thus personal highlights. If you've been keeping tabs on this latest free-to-play title by China-based miHoYo, you may well have come across (or perhaps knowingly used) some of its more dismissive or undermining labels. A Breath of the Wild clone has been the more "popular" descriptor being thrown about, but even the premise of a game whose model falls more in line with the current Gacha format may already be enough to turn anyone away.<br><br> <br>Additionally, this bow has a large chance of triggering an AoE attack that deals 125 percent physical damage, which can occur every 3.5 seconds. However, there is a caveat: Oz can only benefit from the effects of this weapon if Fischl is on the field, making it a poor choice for her if you use her as a sub DPS with limited time on the battlefi<br><br>There's no greater a highlight than a moment around fifteen-ish hours into wandering the world. Having already established the omnipresent "the world is one big environmental puzzle" motif at the heart of Genshin Impact and successfully completing a near two kilometre trek to a new region, to activate another beacon filling in more of the map, only to spot one of thousands of optional collectibles atop an incline of rocks; a few seconds of climbing later and off in the distance, another beacon. A subtle indicator -- of which the game does a great job at allowing players to organically discover parts for themselves -- that hinted not only towards another environmental conundrum, but also of what may lie beyond. Even then: what other little moments will distract me. It's a truly great, out-of-the-blue moment but another point in Genshin Impact's favor. How, indeed like Breath of the Wild before it, the journey becomes as pivotal and as fulfilling as the destination. Ultimately, the marvel of seeing yet another perspective on the vast world before you. Before long, you're ready to plot another course and begin that journey all over again.<br><br> <br>Sumeru World Quests Dual Evidence Complete Walkthrough Place Of Breath Guide Place Of Rebirth Guide Place Of Swallowing Guide How To Get All Activation Devices An Artist Adrift Quest Walkthrough Complete Iniquitous Baptist Boss Guide All Plume Of Purifying Light Locations Monumental Study Quest Walkthrough All Luxurious Chest Locations In Realm Of Farakhkert Khvarena Of Good And Evil Complete Guide As The Khvarena's Light Shows Quest Walkthrough The Hymn Of Tir Yazad Quest Walkthrough Awakening's Real Sound Quest Walkthrough Asipattravana Itihasa Quest Walkthr<br><br>To tackle the former comparison -- the reference to one of 2017's more lauded releases and a radical shift in series convention, to say the least -- it's not that such a descriptor is inherently untrue. It doesn't take long upon setting out into the fictional world of Teyvat to spot a fair number of similarities with Nintendo's work, some more blatant than others. But to come both into and away from [https://www.genshinart.com/articles/genshin-impact-4-4-lantern-rite-festival-unveiled.html Genshin Impact Lantern Rite] Impact and proclaim this to be a clone and nothing else massively downplays the ways in which this game is presented. And above all else, does a great disservice to a developer that -- in all their imitation -- understand why the exploration, world and very level design itself of Breath of the Wild worked so wonderfully. There's even a case here that Genshin Impact actually builds atop the ideas Nintendo brought forth. Better still: masters them wholesale in carving out a game, a world, whose back-end monetization, brief technical frustrations and occasional grind can so easily be pushed aside.<br><br> <br>Serenitea Pot Blueprints And Customization Every Indoor Furnishing Blueprint Every Indoor Animal, Decoration, And Ornament Blueprint Every Outdoor Furnishing Blueprint Every Building Blueprint Every Outdoor Animal And Plant Every Rock Formation And Moun<br><br> <br>Getting Started With Genius Invokation TCG How To Get Started In Genius Invokation TCG Best Support Cards In Genius Invokation TCG Best Event Cards In Genius Invokation TCG Best Card Designs In Genius Invokation Best Team Compositions In Genius Invokation TCG Best Team Compositions In Genius Invokation TCG Best Character Cards in Genius Invokation TCG Best Character Cards in Genius Invokation<br><br> <br>Hangout Events How To Unlock Hangout Events Shikanoin Heizou's Hangout Event Barbara's Hangout Event Bennett's Hangout Event Noelle's Hangout Event Kuki Shinobu's Hangout Event Beidou's Hangout Event Gorou's Hangout Event Thoma's Hangout Event Sayu's Hangout Event Diona's Hangout Event Noelle's Second Hangout Event Chongyun's Hangout E<br><br>But perhaps the most crucial consolation in this part especially is indeed the breadth of content on offer in Genshin Impact. From environmental puzzles to work out, to small enemy camps to clear, to brief challenges that reward another chest to open, even just taking a glance at the map and spotting a more conspicuous landmark. To venture to said landmark and find a higher-level and [thankfully] more aggressive boss show up. Most of these content placements do feed back into the continual progression of XP and AR and currency (and of the game doing its subtle best to convince us to drop some money into the Gacha side of things). Like its inspirations, some of these are more blatant and unapologetic than others. But where Genshin's true purposes may not always be purely innocent in nature, what stops the experience from turning in sour or predatory most of all, is the thoughtful craft at which the world is structured. How, like Breath of the Wild, there's no right answer to exploring in of itself, but there's an answer to such things like "how do I get that collectible when it's all the way up there?"<br>

Revision as of 23:34, 21 November 2025


Of the many screen captures and countless hours of recorded footage during one's playtime in Genshin Impact, it's been a difficult task finding the ideal visuals to best sum up the current racking up of 25-or-so hours. In a way that's both accurately representative, but also that which offers an insight into some of the more emergent and thus personal highlights. If you've been keeping tabs on this latest free-to-play title by China-based miHoYo, you may well have come across (or perhaps knowingly used) some of its more dismissive or undermining labels. A Breath of the Wild clone has been the more "popular" descriptor being thrown about, but even the premise of a game whose model falls more in line with the current Gacha format may already be enough to turn anyone away.


Additionally, this bow has a large chance of triggering an AoE attack that deals 125 percent physical damage, which can occur every 3.5 seconds. However, there is a caveat: Oz can only benefit from the effects of this weapon if Fischl is on the field, making it a poor choice for her if you use her as a sub DPS with limited time on the battlefi

There's no greater a highlight than a moment around fifteen-ish hours into wandering the world. Having already established the omnipresent "the world is one big environmental puzzle" motif at the heart of Genshin Impact and successfully completing a near two kilometre trek to a new region, to activate another beacon filling in more of the map, only to spot one of thousands of optional collectibles atop an incline of rocks; a few seconds of climbing later and off in the distance, another beacon. A subtle indicator -- of which the game does a great job at allowing players to organically discover parts for themselves -- that hinted not only towards another environmental conundrum, but also of what may lie beyond. Even then: what other little moments will distract me. It's a truly great, out-of-the-blue moment but another point in Genshin Impact's favor. How, indeed like Breath of the Wild before it, the journey becomes as pivotal and as fulfilling as the destination. Ultimately, the marvel of seeing yet another perspective on the vast world before you. Before long, you're ready to plot another course and begin that journey all over again.


Sumeru World Quests Dual Evidence Complete Walkthrough Place Of Breath Guide Place Of Rebirth Guide Place Of Swallowing Guide How To Get All Activation Devices An Artist Adrift Quest Walkthrough Complete Iniquitous Baptist Boss Guide All Plume Of Purifying Light Locations Monumental Study Quest Walkthrough All Luxurious Chest Locations In Realm Of Farakhkert Khvarena Of Good And Evil Complete Guide As The Khvarena's Light Shows Quest Walkthrough The Hymn Of Tir Yazad Quest Walkthrough Awakening's Real Sound Quest Walkthrough Asipattravana Itihasa Quest Walkthr

To tackle the former comparison -- the reference to one of 2017's more lauded releases and a radical shift in series convention, to say the least -- it's not that such a descriptor is inherently untrue. It doesn't take long upon setting out into the fictional world of Teyvat to spot a fair number of similarities with Nintendo's work, some more blatant than others. But to come both into and away from Genshin Impact Lantern Rite Impact and proclaim this to be a clone and nothing else massively downplays the ways in which this game is presented. And above all else, does a great disservice to a developer that -- in all their imitation -- understand why the exploration, world and very level design itself of Breath of the Wild worked so wonderfully. There's even a case here that Genshin Impact actually builds atop the ideas Nintendo brought forth. Better still: masters them wholesale in carving out a game, a world, whose back-end monetization, brief technical frustrations and occasional grind can so easily be pushed aside.


Serenitea Pot Blueprints And Customization Every Indoor Furnishing Blueprint Every Indoor Animal, Decoration, And Ornament Blueprint Every Outdoor Furnishing Blueprint Every Building Blueprint Every Outdoor Animal And Plant Every Rock Formation And Moun


Getting Started With Genius Invokation TCG How To Get Started In Genius Invokation TCG Best Support Cards In Genius Invokation TCG Best Event Cards In Genius Invokation TCG Best Card Designs In Genius Invokation Best Team Compositions In Genius Invokation TCG Best Team Compositions In Genius Invokation TCG Best Character Cards in Genius Invokation TCG Best Character Cards in Genius Invokation


Hangout Events How To Unlock Hangout Events Shikanoin Heizou's Hangout Event Barbara's Hangout Event Bennett's Hangout Event Noelle's Hangout Event Kuki Shinobu's Hangout Event Beidou's Hangout Event Gorou's Hangout Event Thoma's Hangout Event Sayu's Hangout Event Diona's Hangout Event Noelle's Second Hangout Event Chongyun's Hangout E

But perhaps the most crucial consolation in this part especially is indeed the breadth of content on offer in Genshin Impact. From environmental puzzles to work out, to small enemy camps to clear, to brief challenges that reward another chest to open, even just taking a glance at the map and spotting a more conspicuous landmark. To venture to said landmark and find a higher-level and [thankfully] more aggressive boss show up. Most of these content placements do feed back into the continual progression of XP and AR and currency (and of the game doing its subtle best to convince us to drop some money into the Gacha side of things). Like its inspirations, some of these are more blatant and unapologetic than others. But where Genshin's true purposes may not always be purely innocent in nature, what stops the experience from turning in sour or predatory most of all, is the thoughtful craft at which the world is structured. How, like Breath of the Wild, there's no right answer to exploring in of itself, but there's an answer to such things like "how do I get that collectible when it's all the way up there?"